Archive for the ‘Simulated Reality’ Category

Simulate THIS!

Tuesday, April 8th, 2008

This morning I stopped by IGN.com for the first time in months and immediately encountered an interview with Harald Seeley of CryTek. While the interview is quite interesting, talking about licensing CryENGINE 2 and its future applications, the demo video that they are showing off is the bread and butter. The demo is a recreation of a Sony Bravia advert from 2005 which involved a couple hundred thousand “bouncy balls” that were rolled down a street in San Francisco. For the demo, the balls were replaced with the ever classic 3D model–the teapot!

This demo hits home for me, as I am a proponent of simulated reality technologies. The graphics hardware of tomorrow combined with advanced rendering software like CryENGINE 2 get us one step closer to simulated reality becoming…reality. The demo shows hundreds of thousands of (apparently rubber) teapots bouncing down a modeled street among many cars as bystanders watch wondering what the hell is going on. Take a peek and drool as you realize that video on par with Pixar movies is being rendered in real time.